# Thursday, 20 January 2011

In the last few post about toys and stuff I used Zoom.It to allow readers to access the full resolution images to see the detail of the pictures, if you didn't realize that the pictures were any different because you didn't click on them. Well that's the beauty of a Zoom. It picture, it works on most Javascript capable browsers even though the experience is smoother with the Silverlight viewer. So for those of you who missed it previously, here's a good use for Zoom.It. To be able to present and show fine detail of your picture to the viewer. (Click in the image to zoom, drag, fullscreen for details)

This of course uses Microsoft's Multi Scale Image technique (was it called Sea Horse? I can't remember) When I first showed this to the SemiPro His main comment was "Neat trick, but not very usable in the real world." His argument was that being able to zoom in like this encourages pixel peepers and not to mention the fact that people look ugly up close.

And those are very valid points, pixel peepers are scary people. Giving them such an easy way to spot an off color pixel, or easily detect Photoshop edits is a very bad thing indeed.

The other point is of course, as I found out after using my macro lens a few years back. There are somethings you don't want to be able to see up close. For example.. cute shot of WZ and the aftermath of a cold.

Versus... Not so cute shot of my unshaven face. Zoom in at your own peril!

Granted my wife did say after taking the picture "Your face not so bad lar" then started running for cover when I took back the camera.

It doesn't matter so much to me if people say that I take lousy pictures and stuff since at no point do I need that as part of my resume therefore I don't mind putting detailed pics up for viewing. Hmmmmm… I guess if I feel like it one of these days I should revisit PC Fair or some model shoot and get a nice collection of pics with my macro lens. ;)

And here's a major advantage of Zoom.It, because the pics are untouched you get the full detail. Zoom in fully on to the left eye of WZ in his picture (the eye on the left side of the pic, not WZ's left eye) Did you just have a CSI moment?

Thursday, 20 January 2011 22:54:24 (Malay Peninsula Standard Time, UTC+08:00)  #    Comments [0]  | 
# Monday, 17 January 2011

It was a few years back when I realized the fact that while I didn't take forever to make WZ's milk. Mommy seem to just disappear into the kitchen and reappear within moments with a bottle of milk. I didn't think too much about it until one day while I was visiting my inlaws I overheard mommy talking to her sister in law and they were discussing how the fathers (me included) were all slow and clumsy when preparing the baby's milk. That's when I decided to identify the problem areas where I was slow and clumsy and become as efficient as mommy.

So here's what I am doing right now, not sure if it'll work for all the rest of you fathers out there but here goes.

There's no zero tolerance policy on water measurement :- When I first started preparing the milk, I was meticulous in my water measurements, if I needed 6oz of water I'd pour the water in, put the bottle on the table, wait for it to stabilize, check if it's at the right measurement, if not, adjust and repeat. That can take quite a while. Then I saw how mommy did it, she poured the water into the bottle. While holding it in her hands and the water level still unstable, as long as it was near the required level it she just left it at that. So now I do the same thing, if the water level's off by a few CC, it's ok as long as you don't miss it by a whole ounce and change the density of the milk.

Don't Try To Make 3oz of properly warm water :- When preparing the milk, you need to use slightly warm water so you'll have to mix it with water from a hot pot and room temperature water. When your baby is young and needs only 3oz of water, trying to mix the right amount of hot water and warm water takes forever. What you do is to know how much of each water makes a proper warm temperature water. Instead of having to test to make sure the water's not too hot (and hence having to remeasure the thing ala the first point) I've figured out that 2oz of hot water from my hotpot + 5oz of room temperature water = 7oz of suitably warm water, then I just discard to the actual required measurements.

Don't bother doing math in your head :- There'll come a time when mommy will say "Make some milk for your baby, but less than usual" Previously I'd be running numbers through my head ie. 6oz Water = 4 scoop powder. Therefore 3oz Water = 2 scoop powder. Then I realized that I didn't have to be so strict with numbers (again refering back to the first tip) The main thing to remember is that you don't want the milk to be too thin (causing the baby to drink too much water) and not too thick (it's milk, not cream) and it'll be fine. One thing I noticed though, the density of the milk changes when switching from baby to toddler milk, etc. ie. Baby milk (step 1) is thick, when you shake it in the bottle you can feel it moving around heavily, toddler milk (step 2) feels lighter, and now the step 3 formula that WZ is on feels just like water.

With these steps I'm not able to make milk just as fast as mommy. But of course.. WZ is four years old so he's more tolerant of any weird mixtures. Let's hope this works out when number 2 arrives later this year.

Monday, 17 January 2011 23:55:45 (Malay Peninsula Standard Time, UTC+08:00)  #    Comments [3]  | 
# Sunday, 16 January 2011

"Why is it so dirty?" was my mother's response as I handed a figure over to WZ. She was refering to this.

A McFarlane Toys Spartan figure from it's Halo:Reach line. And the fact that it's following Halo:Reach's design means that like in Spartans in the game the armor is not pristine but looks a bit worn and used instead. Here's another closer shot so you can see more closely how the worn detail is.

I guess the detailing saves people the trouble of trying to make their figures look battle hardened for their dioramas. Me? I just want something to remind WZ of the Red vs Blue action we've been going through recently. :P

Sunday, 16 January 2011 16:59:46 (Malay Peninsula Standard Time, UTC+08:00)  #    Comments [3]  | 
# Sunday, 09 January 2011

Isn't this supposed to be a premium figure?

The individual Gaia Memories aren't coloured... the joints are just plain black. The Prisim Sword's maximum drive button isn't colored... gheeezz.

Sunday, 09 January 2011 15:26:10 (Malay Peninsula Standard Time, UTC+08:00)  #    Comments [0]  | 
# Saturday, 08 January 2011

Quite literally the final project of the year since it was finished on New Years Eve 2011

Let hope 2011 turns out better than 2010!

Saturday, 08 January 2011 00:31:52 (Malay Peninsula Standard Time, UTC+08:00)  #    Comments [4]  |