# Wednesday, 26 May 2010
  • EPIC battles where EPIC means screen full of enemies which die when the prince sneezes on them.
  • Lock the camera angle so that the player can’t actually survey the surroundings and figure out how to best make a run, making the player rely on the ‘oopss… rewind’ instead.
  • Lock the camera angle at weird positions causing jumps to missed, traps to be hit, etc. etc.
  • In the final battle with the big boss with cheesy health sapping attacks, make the player UNABLE to rewind time so that when they die they have to find the big guy from the beginning again.

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